Recent Posts

Blog Update In Light Of The Horrible Death

As literally everyone everywhere is aware by now, we’re in the middle of the freaking Book of Revelation at the moment. There’s a global plague on and in my home city we just had a major earthquake – which, guess what, coincided with me discovering that I have an actual phobia of earthquakes – not…

Painting Gloomhaven’s Angry Face and Circles

Gloomhaven is a game that lives and dies on (among other elements) its emerging story and sense of stakes to every decision. With that in mind, I recommend avoiding the contents of this article until the Angry Face and Circles classes are unlocked in your game. Gloomhaven spoilers ahead! Players not finished with the Gloomhaven…

Signature Dishes: Summer Juice Blend

This stuff is inordinately delicious, I don’t mind telling you. Long ago in my early teen years, I discovered the Dragonlance campaign setting for D&D, and started researching it online to find out more about the flavor of that world (no pun intended). I stumbled onto a fan site that I sadly can no longer…

The Shelf

I grew up around model trains, specifically the ones belonging to my step-grandfather Rodney – and I mean that fairly literally. His train table (more of a full-room set of connected tables and shelves) was a frequent hangout spot for me starting a bit before I learned how to walk. For reasons I genuinely don’t…

Customizing Xia: Legends of a Drift System

I’ve never seen anything closer to “Escape Velocity the board game” than Xia: Legends of a Drift System and I very much doubt I ever will. In Xia there are so many paths to victory that at any given time it’s quite rare for any two players to be pursuing the same goal, which leads…

Signature Dishes: Death Salad

With this post I’m starting a series called “Signature Dishes,” which will be a set of my most-used recipes and dishes. I’ll tell you ahead of time this first one is a bit weird, so I thought I’d get it out of the way early. It’s definitely not for everyone the way I make it,…

Painting Gloomhaven’s Starting Six

Let’s talk about Gloomhaven, a game so big and complex that I’ve hardly played it at all despite my substantial investment in it. Storing it is nearly impossible without a $80+ custom insert, setup takes 30 minutes even with that, a given playthrough can last months of consistent play, and you might not even see…

Painting Mice & Mystics: Heart of Glorm

Heart of Glorm is a story about a glow-worm who loved a slug, both of whom had a terrible time because of the events of the first book. The glow-worm, Glorm, was a specimen captured by Maginos that gained magical powers brought forth by Vanestra’s hair when Collin and his friends were transformed into mice.…

Sunomono Salads

Today we’re going to look at sunomono, which is a class of Japanese pickled salads. Specifically we’ll dive into two varieties that are relatively common in America, the cucumber-seaweed variety and the carrot-radish version that’s often found served with Vietnamese food. Along with the latter recipe I’ve included a simple entree of pan-fried salmon to…

Painting Shifting Realms’ Dragon

Shifting Realms, a game by Soaring Rhino (a team-up between veteran designer Craig Van Ness – the creator of Heroscape and Battleship Galaxies – and his brother Jeff), is in a nutshell a strategy board game heavily inspired by typical RTS video games including worker and warrior units and resource-producing buildings as major mechanics. The…


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